The following link is where you can find my UT2004 map:
http://files.filefront.com/DM+ARCH1101+EXP3+SAM+YAO+Iut2/;10722600;/fileinfo.html
http://files.filefront.com/DM+ARCH1101+EXP3+SAM+YAO+Iut2/;10722600;/fileinfo.html
Having selected to people that has use the recycling concept so well to achieve their wealth and influences in their own fields ( Zhang's is obvious, she created her wealth/influence with recycling paper/cupboard and Jobs recycles the design of the iPod and milks it for all he can), its hard not to recycle some of what I have done in the pass few weeks. That is why I have use some of the perspectives to make 2 tables.
The basic concept was to start with a square (basic shape), then slowly transform it into a circle which is view in many cultures as the shape of perfection. Which that was done, I needed a way for him to use this spaces like the stages of a design process, bottom room/space is where the ideas come from, that idea slowly gets developed and eventually into the final product and taken to the circle where he can use the elevator to take it to presentations and lunch meetings. In a way this reminds me of how the Babel tower was described, a tower reaching to the heavens, which is for humans to find perfections.

Among the world's riches people, Zhang Yin is said to be one of the most private, an example of this when a newspaper was going to publish a list of the riches people in China, she asked her lawyer to stop them from doing it. What I tried to do with the windows is show that private side, with odd shapes connecting to each another, never showing the full interior.
In the article that I read in preparation for the mashup, there was a section that mention how she promoted her son to a high non-executive position within her company which shows how important her family and her company is to her and her aspirations. I'm using something really simply to show those two issues. A central pillar support the structure (her family/company). A glass ceiling, which shows her aspirations for a distant goal.